General Theory

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Bushman, B.J., & Anderson, C.A. (1998). Methodology in the study of aggression: Integrating experimental and nonexperimental findings. Chapter in R. Geen & E. Donnerstein (Eds.) Human aggression: Theories, research and implications for policy. (pp. 23-48). San Diego, CA: Academic Press.

Anderson, C.A., Lindsay, J.J., & Bushman, B.J. (1999). Research in the psychological laboratory: Truth or triviality ? Current Directions in Psychological Science, 8, 3-9.

Anderson, C.A. (2000). Violence and Aggression . Chapter in A.E. Kazdin (Ed.) Encyclopedia of psychology, 8, 162-169. New York & Washington D.C.: Oxford University Press and the American Psychological Association.

Anderson, C.A., & Dill, K.E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of Personality and Social Psychology, 78, 772-790.

Bushman, B.J., & Anderson, C.A. (2001). Is it Time to Pull the Plug on the Hostile Versus Instrumental Aggression Dichotomy? Psychological Review, 108, 273-279.

Anderson, C.A. (2002). Aggression. Article in E. Borgatta (Ed.) The Encyclopedia of Sociology, Revised Edition, New York: MacMillan.

Anderson, C.A., & Bushman, B.J. (2002). Human aggression . Annual Review of Psychology, 53, 27-51. 

Anderson, C.A., & Huesmann, L.R. (2003). Human Aggression: A Social-Cognitive View (pp. 296-323).  Chapter in M.A. Hogg & J. Cooper (Eds.), Handbook of Social Psychology. London: Sage Publications. 

Carnagey, N.L. & Anderson, C.A. (2003). The role of theory in the study of media violence: The General Aggression Model . In D. Gentile (Ed.) Media Violence and Children (pp. 87-106), Westport, CT: Praeger.

Gentile, D.A., & Anderson, C.A. (2003). Violent video games:  The newest media violence hazard. In D. Gentile (Ed.) Media Violence and Children (pp. 131-152), Westport, CT: Praeger.

Anderson, C.A., Berkowitz, L., Donnerstein, E., Huesmann, R.L., Johnson, J., Linz, D., Malamuth, N., & Wartella, E. (2003). The influence of media violence on youth . Psychological Science in the Public Interest, 4, 81-110.

Anderson, C.A., & Carnagey, N.L. (2004).  Violent evil and the general aggression model . Chapter in A. Miller (Ed.) The Social Psychology of Good and Evil (pp. 168-192). New York: Guilford Publications.

Anderson, C. A., Carnagey, N. L., Flanagan, M., Benjamin, A. J., Eubanks, J., & Valentine, J. C. (2004). Violent video games: Specific effects of violent content on aggressive thoughts and behavior. Advances in Experimental Social Psychology, 36, 199-249.

Carnagey, N.L., & Anderson, C.A. (2004). Violent video game exposure and aggression: A literature review. Minerva Psichiatrica, 45, 1-18.

Gentile, D.A., & Anderson, C.A. (2006). Violent Video Games: Effects on Youth and Public Policy Implications. Chapter in N. Dowd, D. G. Singer, & R. F. Wilson (Eds.), Handbook of Children, Culture, and Violence (pp. 225-246).  Thousand Oaks, CA: Sage.

Buckley, K. E., & Anderson, C. A. (2006). A Theoretical Model of the Effects and Consequences of Playing Video Games. Chapter in P. Vorderer & J. Bryant (Eds.), Playing Video Games - Motives, Responses, and Consequences (pp. 363-378). Mahwah,NJ: LEA.

Carnagey, N. L., & Anderson, C.A., Bushman, B. J. (2007). The effect of video game violence on physiological desensitization to real-life violence. Journal of Experimental Social Psychology, 43, 489-496.

Anderson, C.A., Gentile, D.A., & Buckley, K.E. (2007). Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy. Oxford University Press.
Book summary and table of contents.

Carnagey, N. L., Anderson, C. A., & Bartholow, B. D. (2007). Media Violence and Social Neuroscience: New Questions and New Opportunities. Current Directions in Psychological Science, 16, 178-182.

Swing, E. L., & Anderson, C. A. (2007). The unintended negative consequences of exposure to violent video games. Cognitive Technology, 12, 3-13.

Anderson, C.A., & Gentile, D.A. (2008). Media violence, aggression, and public policy. In E. Borgida & S. Fiske (Eds.), Beyond Common Sense: Psychological Science in the Courtroom (pp. 281-300). Malden, MA: Blackwell.

Swing, E.L., & Anderson, C.A. (2008). How and what do video games teach? In T. Willoughby & E. Wood (Eds.) Children's Learning in a Digital World (pp. 64-84). Oxford, UK: Blackwell.

Anderson, C.A., Buckley, K.E., & Carnagey, N.L. (2008). Creating your own hostile environment: A laboratory examination of trait aggression and the violence escalation cycle. Personality and Social Psychology Bulletin, 34, 462-473.

Anderson, C. A., & Anderson, K. B. (in press). Men who Target Women: Specificity of Target, Generality of Aggressive Behavior. Aggressive Behavior
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